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Overslash
#5266 · IG_OVERSLASH
WeaponAttackMax level 10
HejesRO database record. External reference values may differ.
Look up ID 5266 on Divine Pride ↗Skill information
- Skill ID
- 5266
- Database name
- IG_OVERSLASH
- Display name
- Overslash
- Maximum level
- 10
- Database type
- Weapon
- Target type
- Attack
- Element
- Weapon
- Hit
- Multi_Hit
The database records the display name above. A longer gameplay description is not present in this skill record.
Level values & timing
- Fixed cast
- 500 ms
- After-cast delay
- 500 ms
- Cooldown
- 700 ms
- Hit count
- 3
- Range
- 3
| Level | SP cost | Fixed cast | After-cast delay | Cooldown | Hit count | Range |
|---|---|---|---|---|---|---|
| 1 | 38 | 500 ms | 500 ms | 700 ms | 3 | 3 |
| 2 | 41 | 500 ms | 500 ms | 700 ms | 3 | 3 |
| 3 | 44 | 500 ms | 500 ms | 700 ms | 3 | 3 |
| 4 | 47 | 500 ms | 500 ms | 700 ms | 3 | 3 |
| 5 | 50 | 500 ms | 500 ms | 700 ms | 3 | 3 |
| 6 | 53 | 500 ms | 500 ms | 700 ms | 3 | 3 |
| 7 | 56 | 500 ms | 500 ms | 700 ms | 3 | 3 |
| 8 | 59 | 500 ms | 500 ms | 700 ms | 3 | 3 |
| 9 | 62 | 500 ms | 500 ms | 700 ms | 3 | 3 |
| 10 | 65 | 500 ms | 500 ms | 700 ms | 3 | 3 |
Timing values use milliseconds as stored in the database. Engine flags remain unchanged; missing entries are not filled with guessed defaults.
Requirements
- Status · Attack Stance
- Yes
Recorded skill flags
- Damage Flags · Splash
- Yes
Class progression
A class-to-skill or prerequisite mapping is not recorded in the HejesRO database. No external prerequisite tree is presented as this server's skill tree.
Explore the class storiesTechnical database record
{
"Id": 5266,
"Name": "IG_OVERSLASH",
"Description": "Overslash",
"MaxLevel": 10,
"Type": "Weapon",
"TargetType": "Attack",
"DamageFlags": {
"Splash": true
},
"Range": 3,
"Hit": "Multi_Hit",
"HitCount": 3,
"Element": "Weapon",
"SplashArea": 3,
"GiveAp": 5,
"AfterCastActDelay": 500,
"Cooldown": 700,
"FixedCastTime": 500,
"Requires": {
"SpCost": [
{
"Level": 1,
"Amount": 38
},
{
"Level": 2,
"Amount": 41
},
{
"Level": 3,
"Amount": 44
},
{
"Level": 4,
"Amount": 47
},
{
"Level": 5,
"Amount": 50
},
{
"Level": 6,
"Amount": 53
},
{
"Level": 7,
"Amount": 56
},
{
"Level": 8,
"Amount": 59
},
{
"Level": 9,
"Amount": 62
},
{
"Level": 10,
"Amount": 65
}
],
"Status": {
"Attack_Stance": true
}
}
}