Shield Shooting skill image
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Shield Shooting

#5265 · IG_SHIELD_SHOOTING

WeaponAttackMax level 5

HejesRO database record. External reference values may differ.

Look up ID 5265 on Divine Pride ↗

Skill information

Skill ID
5265
Database name
IG_SHIELD_SHOOTING
Display name
Shield Shooting
Maximum level
5
Database type
Weapon
Target type
Attack
Element
Weapon
Hit
Multi_Hit
Status
Shield_Power

The database records the display name above. A longer gameplay description is not present in this skill record.

Level values & timing

Cast time
500 ms
Fixed cast
500 ms
After-cast delay
500 ms
Cooldown
700 ms
Hit count
-7 (engine flag)
Range
9
LevelSP costCast timeFixed castAfter-cast delayCooldownHit countRange
140500 ms500 ms500 ms700 ms-7 (engine flag)9
245500 ms500 ms500 ms700 ms-7 (engine flag)9
350500 ms500 ms500 ms700 ms-7 (engine flag)9
455500 ms500 ms500 ms700 ms-7 (engine flag)9
560500 ms500 ms500 ms700 ms-7 (engine flag)9

Timing values use milliseconds as stored in the database. Engine flags remain unchanged; missing entries are not filled with guessed defaults.

Requirements

State
Shield

Recorded skill flags

Damage Flags · Splash
Yes

Class progression

A class-to-skill or prerequisite mapping is not recorded in the HejesRO database. No external prerequisite tree is presented as this server's skill tree.

Explore the class stories
Technical database record
{
  "Id": 5265,
  "Name": "IG_SHIELD_SHOOTING",
  "Description": "Shield Shooting",
  "MaxLevel": 5,
  "Type": "Weapon",
  "TargetType": "Attack",
  "DamageFlags": {
    "Splash": true
  },
  "Range": 9,
  "Hit": "Multi_Hit",
  "HitCount": -7,
  "Element": "Weapon",
  "GiveAp": 5,
  "SplashArea": [
    {
      "Level": 1,
      "Area": 2
    },
    {
      "Level": 2,
      "Area": 2
    },
    {
      "Level": 3,
      "Area": 2
    },
    {
      "Level": 4,
      "Area": 3
    },
    {
      "Level": 5,
      "Area": 3
    }
  ],
  "CastTime": 500,
  "AfterCastActDelay": 500,
  "Duration1": 10000,
  "Cooldown": 700,
  "FixedCastTime": 500,
  "Requires": {
    "SpCost": [
      {
        "Level": 1,
        "Amount": 40
      },
      {
        "Level": 2,
        "Amount": 45
      },
      {
        "Level": 3,
        "Amount": 50
      },
      {
        "Level": 4,
        "Amount": 55
      },
      {
        "Level": 5,
        "Amount": 60
      }
    ],
    "State": "Shield"
  },
  "Status": "Shield_Power"
}