Saturday Night Fever skill image
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Saturday Night Fever

#2430 · WM_SATURDAY_NIGHT_FEVER

SelfMax level 5

HejesRO database record. External reference values may differ.

Look up ID 2430 on Divine Pride ↗

Skill information

Skill ID
2430
Database name
WM_SATURDAY_NIGHT_FEVER
Display name
Saturday Night Fever
Maximum level
5
Database type
Not recorded
Target type
Self
Hit
Single
Status
SaturdayNightFever

The database records the display name above. A longer gameplay description is not present in this skill record.

Level values & timing

Cast time
3,000 ms
Fixed cast
3,000 ms
After-cast delay
300 ms
Cooldown
60,000 ms
Hit count
1
LevelSP costCast timeFixed castAfter-cast delayCooldownHit count
11503,000 ms3,000 ms300 ms60,000 ms1
21603,000 ms3,000 ms300 ms60,000 ms1
31703,000 ms3,000 ms300 ms60,000 ms1
41803,000 ms3,000 ms300 ms60,000 ms1
51903,000 ms3,000 ms300 ms60,000 ms1

Timing values use milliseconds as stored in the database. Engine flags remain unchanged; missing entries are not filled with guessed defaults.

Requirements

Weapon · Musical
Yes
Weapon · Whip
Yes
Item Cost
[{"Item":"Protect_Neck_Candy","Amount":5}]

Recorded skill flags

Flags · Is Chorus
Yes
Damage Flags · No Damage
Yes
Damage Flags · Splash
Yes

Class progression

A class-to-skill or prerequisite mapping is not recorded in the HejesRO database. No external prerequisite tree is presented as this server's skill tree.

Explore the class stories
Technical database record
{
  "Id": 2430,
  "Name": "WM_SATURDAY_NIGHT_FEVER",
  "Description": "Saturday Night Fever",
  "MaxLevel": 5,
  "TargetType": "Self",
  "DamageFlags": {
    "NoDamage": true,
    "Splash": true
  },
  "Flags": {
    "IsChorus": true
  },
  "Hit": "Single",
  "HitCount": 1,
  "SplashArea": [
    {
      "Level": 1,
      "Area": 3
    },
    {
      "Level": 2,
      "Area": 4
    },
    {
      "Level": 3,
      "Area": 5
    },
    {
      "Level": 4,
      "Area": 6
    },
    {
      "Level": 5,
      "Area": 7
    }
  ],
  "CastTime": 3000,
  "AfterCastActDelay": 300,
  "Duration1": [
    {
      "Level": 1,
      "Time": 10000
    },
    {
      "Level": 2,
      "Time": 15000
    },
    {
      "Level": 3,
      "Time": 20000
    },
    {
      "Level": 4,
      "Time": 25000
    },
    {
      "Level": 5,
      "Time": 30000
    }
  ],
  "Duration2": [
    {
      "Level": 1,
      "Time": 10000
    },
    {
      "Level": 2,
      "Time": 8000
    },
    {
      "Level": 3,
      "Time": 6000
    },
    {
      "Level": 4,
      "Time": 4000
    },
    {
      "Level": 5,
      "Time": 2000
    }
  ],
  "Cooldown": 60000,
  "FixedCastTime": 3000,
  "Requires": {
    "SpCost": [
      {
        "Level": 1,
        "Amount": 150
      },
      {
        "Level": 2,
        "Amount": 160
      },
      {
        "Level": 3,
        "Amount": 170
      },
      {
        "Level": 4,
        "Amount": 180
      },
      {
        "Level": 5,
        "Amount": 190
      }
    ],
    "Weapon": {
      "Musical": true,
      "Whip": true
    },
    "ItemCost": [
      {
        "Item": "Protect_Neck_Candy",
        "Amount": 5
      }
    ]
  },
  "Status": "SaturdayNightFever"
}