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Sound of Destruction
#2429 · WM_SOUND_OF_DESTRUCTION
SelfMax level 5
HejesRO database record. External reference values may differ.
Look up ID 2429 on Divine Pride ↗Skill information
- Skill ID
- 2429
- Database name
- WM_SOUND_OF_DESTRUCTION
- Display name
- Sound of Destruction
- Maximum level
- 5
- Database type
- Not recorded
- Target type
- Self
- Hit
- Single
- Status
- SoundOfDestruction
The database records the display name above. A longer gameplay description is not present in this skill record.
Level values & timing
- Cast time
- 3,000 ms
- Fixed cast
- 2,000 ms
- After-cast delay
- 300 ms
- Cooldown
- 60,000 ms
- Hit count
- 1
| Level | SP cost | Cast time | Fixed cast | After-cast delay | Cooldown | Hit count |
|---|---|---|---|---|---|---|
| 1 | 50 | 3,000 ms | 2,000 ms | 300 ms | 60,000 ms | 1 |
| 2 | 60 | 3,000 ms | 2,000 ms | 300 ms | 60,000 ms | 1 |
| 3 | 70 | 3,000 ms | 2,000 ms | 300 ms | 60,000 ms | 1 |
| 4 | 80 | 3,000 ms | 2,000 ms | 300 ms | 60,000 ms | 1 |
| 5 | 90 | 3,000 ms | 2,000 ms | 300 ms | 60,000 ms | 1 |
Timing values use milliseconds as stored in the database. Engine flags remain unchanged; missing entries are not filled with guessed defaults.
Requirements
- Weapon · Musical
- Yes
- Weapon · Whip
- Yes
- Item Cost
- [{"Item":"Protect_Neck_Candy","Amount":10}]
Recorded skill flags
- Flags · Is Chorus
- Yes
- Damage Flags · No Damage
- Yes
- Damage Flags · Splash
- Yes
Class progression
A class-to-skill or prerequisite mapping is not recorded in the HejesRO database. No external prerequisite tree is presented as this server's skill tree.
Explore the class storiesTechnical database record
{
"Id": 2429,
"Name": "WM_SOUND_OF_DESTRUCTION",
"Description": "Sound of Destruction",
"MaxLevel": 5,
"TargetType": "Self",
"DamageFlags": {
"NoDamage": true,
"Splash": true
},
"Flags": {
"IsChorus": true
},
"Hit": "Single",
"HitCount": 1,
"SplashArea": [
{
"Level": 1,
"Area": 5
},
{
"Level": 2,
"Area": 5
},
{
"Level": 3,
"Area": 6
},
{
"Level": 4,
"Area": 6
},
{
"Level": 5,
"Area": 7
}
],
"CastTime": 3000,
"AfterCastActDelay": 300,
"Duration1": 10000,
"Cooldown": 60000,
"FixedCastTime": 2000,
"Requires": {
"SpCost": [
{
"Level": 1,
"Amount": 50
},
{
"Level": 2,
"Amount": 60
},
{
"Level": 3,
"Amount": 70
},
{
"Level": 4,
"Amount": 80
},
{
"Level": 5,
"Amount": 90
}
],
"Weapon": {
"Musical": true,
"Whip": true
},
"ItemCost": [
{
"Item": "Protect_Neck_Candy",
"Amount": 10
}
]
},
"Status": "SoundOfDestruction"
}