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Quagmire
#92 · WZ_QUAGMIRE
MagicGroundMax level 5
HejesRO database record. External reference values may differ.
Look up ID 92 on Divine Pride ↗Skill information
- Skill ID
- 92
- Database name
- WZ_QUAGMIRE
- Display name
- Quagmire
- Maximum level
- 5
- Database type
- Magic
- Target type
- Ground
- Element
- Earth
- Hit
- Single
- Status
- Quagmire
The database records the display name above. A longer gameplay description is not present in this skill record.
Level values & timing
- After-cast delay
- 1,000 ms
- Hit count
- 1
- Range
- 9
| Level | SP cost | After-cast delay | Hit count | Range |
|---|---|---|---|---|
| 1 | 5 | 1,000 ms | 1 | 9 |
| 2 | 10 | 1,000 ms | 1 | 9 |
| 3 | 15 | 1,000 ms | 1 | 9 |
| 4 | 20 | 1,000 ms | 1 | 9 |
| 5 | 25 | 1,000 ms | 1 | 9 |
Timing values use milliseconds as stored in the database. Engine flags remain unchanged; missing entries are not filled with guessed defaults.
Requirements
No additional casting requirements are explicitly recorded. Costs, when stored, appear in the level values above.
Recorded skill flags
- Flags · Ignore Hovering
- Yes
- Flags · Target Hidden
- Yes
- Damage Flags · No Damage
- Yes
Class progression
A class-to-skill or prerequisite mapping is not recorded in the HejesRO database. No external prerequisite tree is presented as this server's skill tree.
Explore the class storiesTechnical database record
{
"Id": 92,
"Name": "WZ_QUAGMIRE",
"Description": "Quagmire",
"MaxLevel": 5,
"Type": "Magic",
"TargetType": "Ground",
"DamageFlags": {
"NoDamage": true
},
"Flags": {
"IgnoreHovering": true,
"TargetHidden": true
},
"Range": 9,
"Hit": "Single",
"HitCount": 1,
"Element": "Earth",
"ActiveInstance": 3,
"AfterCastActDelay": 1000,
"Duration1": [
{
"Level": 1,
"Time": 5000
},
{
"Level": 2,
"Time": 10000
},
{
"Level": 3,
"Time": 15000
},
{
"Level": 4,
"Time": 20000
},
{
"Level": 5,
"Time": 25000
}
],
"Duration2": [
{
"Level": 1,
"Time": 5000
},
{
"Level": 2,
"Time": 10000
},
{
"Level": 3,
"Time": 15000
},
{
"Level": 4,
"Time": 20000
},
{
"Level": 5,
"Time": 25000
}
],
"Requires": {
"SpCost": [
{
"Level": 1,
"Amount": 5
},
{
"Level": 2,
"Amount": 10
},
{
"Level": 3,
"Amount": 15
},
{
"Level": 4,
"Amount": 20
},
{
"Level": 5,
"Amount": 25
}
]
},
"Unit": {
"Id": "Quagmire",
"Layout": 2,
"Interval": -1,
"Target": "Enemy",
"Flag": {
"PathCheck": true,
"RemovedByFireRain": true
}
},
"Status": "Quagmire"
}