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Absolute Zephyr
#8048 · MH_ABSOLUTE_ZEPHYR
MagicAttackMax level 10
HejesRO database record. External reference values may differ.
Look up ID 8048 on Divine Pride ↗Skill information
- Skill ID
- 8048
- Database name
- MH_ABSOLUTE_ZEPHYR
- Display name
- Absolute Zephyr
- Maximum level
- 10
- Database type
- Magic
- Target type
- Attack
- Element
- Wind
- Hit
- Multi_Hit
The database records the display name above. A longer gameplay description is not present in this skill record.
Level values & timing
- Cast time
- 1,000 ms
- Fixed cast
- 300 ms
- Cooldown
- 300 ms
- Hit count
- -6 (engine flag)
- Range
- 7
| Level | SP cost | Cast time | Fixed cast | Cooldown | Hit count | Range |
|---|---|---|---|---|---|---|
| 1 | 122 | 1,000 ms | 300 ms | 300 ms | -6 (engine flag) | 7 |
| 2 | 129 | 1,000 ms | 300 ms | 300 ms | -6 (engine flag) | 7 |
| 3 | 136 | 1,000 ms | 300 ms | 300 ms | -6 (engine flag) | 7 |
| 4 | 143 | 1,000 ms | 300 ms | 300 ms | -6 (engine flag) | 7 |
| 5 | 150 | 1,000 ms | 300 ms | 300 ms | -6 (engine flag) | 7 |
| 6 | 157 | 1,000 ms | 300 ms | 300 ms | -6 (engine flag) | 7 |
| 7 | 164 | 1,000 ms | 300 ms | 300 ms | -6 (engine flag) | 7 |
| 8 | 171 | 1,000 ms | 300 ms | 300 ms | -6 (engine flag) | 7 |
| 9 | 178 | 1,000 ms | 300 ms | 300 ms | -6 (engine flag) | 7 |
| 10 | 185 | 1,000 ms | 300 ms | 300 ms | -6 (engine flag) | 7 |
Timing values use milliseconds as stored in the database. Engine flags remain unchanged; missing entries are not filled with guessed defaults.
Requirements
No additional casting requirements are explicitly recorded. Costs, when stored, appear in the level values above.
Recorded skill flags
- Damage Flags · Splash
- Yes
- Damage Flags · Ignore Defense
- Yes
Class progression
A class-to-skill or prerequisite mapping is not recorded in the HejesRO database. No external prerequisite tree is presented as this server's skill tree.
Explore the class storiesTechnical database record
{
"Id": 8048,
"Name": "MH_ABSOLUTE_ZEPHYR",
"Description": "Absolute Zephyr",
"MaxLevel": 10,
"Type": "Magic",
"TargetType": "Attack",
"DamageFlags": {
"Splash": true,
"IgnoreDefense": true
},
"Range": 7,
"Hit": "Multi_Hit",
"HitCount": -6,
"Element": "Wind",
"SplashArea": [
{
"Level": 1,
"Area": 1
},
{
"Level": 2,
"Area": 1
},
{
"Level": 3,
"Area": 1
},
{
"Level": 4,
"Area": 2
},
{
"Level": 5,
"Area": 2
},
{
"Level": 6,
"Area": 2
},
{
"Level": 7,
"Area": 3
},
{
"Level": 8,
"Area": 3
},
{
"Level": 9,
"Area": 3
},
{
"Level": 10,
"Area": 4
}
],
"CastTime": 1000,
"Cooldown": 300,
"FixedCastTime": 300,
"Requires": {
"SpCost": [
{
"Level": 1,
"Amount": 122
},
{
"Level": 2,
"Amount": 129
},
{
"Level": 3,
"Amount": 136
},
{
"Level": 4,
"Amount": 143
},
{
"Level": 5,
"Amount": 150
},
{
"Level": 6,
"Amount": 157
},
{
"Level": 7,
"Amount": 164
},
{
"Level": 8,
"Amount": 171
},
{
"Level": 9,
"Amount": 178
},
{
"Level": 10,
"Amount": 185
}
]
}
}