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Stone Wall

#8033 · MH_STEINWAND

SelfMax level 5

HejesRO database record. External reference values may differ.

Look up ID 8033 on Divine Pride ↗

Skill information

Skill ID
8033
Database name
MH_STEINWAND
Display name
Stone Wall
Maximum level
5
Database type
Not recorded
Target type
Self
Hit
Single
Status
Stone_Wall

The database records the display name above. A longer gameplay description is not present in this skill record.

Level values & timing

Cast time
1,000 ms
Hit count
1
LevelSP costCast timeCooldownHit count
1801,000 ms4,000 ms1
2901,000 ms8,000 ms1
31001,000 ms12,000 ms1
41101,000 ms16,000 ms1
51201,000 ms20,000 ms1

Timing values use milliseconds as stored in the database. Engine flags remain unchanged; missing entries are not filled with guessed defaults.

Requirements

No additional casting requirements are explicitly recorded. Costs, when stored, appear in the level values above.

Recorded skill flags

Damage Flags · No Damage
Yes

Class progression

A class-to-skill or prerequisite mapping is not recorded in the HejesRO database. No external prerequisite tree is presented as this server's skill tree.

Explore the class stories
Technical database record
{
  "Id": 8033,
  "Name": "MH_STEINWAND",
  "Description": "Stone Wall",
  "MaxLevel": 5,
  "TargetType": "Self",
  "DamageFlags": {
    "NoDamage": true
  },
  "Hit": "Single",
  "HitCount": 1,
  "CastTime": 1000,
  "Duration1": [
    {
      "Level": 1,
      "Time": 30000
    },
    {
      "Level": 2,
      "Time": 45000
    },
    {
      "Level": 3,
      "Time": 60000
    },
    {
      "Level": 4,
      "Time": 75000
    },
    {
      "Level": 5,
      "Time": 90000
    }
  ],
  "Cooldown": [
    {
      "Level": 1,
      "Time": 4000
    },
    {
      "Level": 2,
      "Time": 8000
    },
    {
      "Level": 3,
      "Time": 12000
    },
    {
      "Level": 4,
      "Time": 16000
    },
    {
      "Level": 5,
      "Time": 20000
    }
  ],
  "Requires": {
    "SpCost": [
      {
        "Level": 1,
        "Amount": 80
      },
      {
        "Level": 2,
        "Amount": 90
      },
      {
        "Level": 3,
        "Amount": 100
      },
      {
        "Level": 4,
        "Amount": 110
      },
      {
        "Level": 5,
        "Amount": 120
      }
    ]
  },
  "Unit": {
    "Id": "Safetywall",
    "Interval": -1,
    "Flag": {
      "NoEnemy": true,
      "NoReiteration": true
    }
  },
  "Status": "Stone_Wall"
}