Rain of Meteor skill image
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Rain of Meteor

#769 · NPC_RAINOFMETEOR

MagicGroundMax level 10

HejesRO database record. External reference values may differ.

Look up ID 769 on Divine Pride ↗

Skill information

Skill ID
769
Database name
NPC_RAINOFMETEOR
Display name
Rain of Meteor
Maximum level
10
Database type
Magic
Target type
Ground
Element
Fire
Hit
Multi_Hit

The database records the display name above. A longer gameplay description is not present in this skill record.

Level values & timing

Hit count
7
Range
9

Timing values use milliseconds as stored in the database. Engine flags remain unchanged; missing entries are not filled with guessed defaults.

Requirements

No additional casting requirements are explicitly recorded. Costs, when stored, appear in the level values above.

Recorded skill flags

Flags · Is Npc
Yes

Class progression

A class-to-skill or prerequisite mapping is not recorded in the HejesRO database. No external prerequisite tree is presented as this server's skill tree.

Explore the class stories
Technical database record
{
  "Id": 769,
  "Name": "NPC_RAINOFMETEOR",
  "Description": "Rain of Meteor",
  "MaxLevel": 10,
  "Type": "Magic",
  "TargetType": "Ground",
  "Range": 9,
  "Flags": {
    "IsNpc": true
  },
  "Hit": "Multi_Hit",
  "HitCount": 7,
  "Element": "Fire",
  "SplashArea": [
    {
      "Level": 1,
      "Area": 1
    },
    {
      "Level": 2,
      "Area": 1
    },
    {
      "Level": 3,
      "Area": 2
    },
    {
      "Level": 4,
      "Area": 2
    },
    {
      "Level": 5,
      "Area": 3
    },
    {
      "Level": 6,
      "Area": 3
    },
    {
      "Level": 7,
      "Area": 4
    },
    {
      "Level": 8,
      "Area": 4
    },
    {
      "Level": 9,
      "Area": 5
    },
    {
      "Level": 10,
      "Area": 5
    }
  ],
  "Duration1": [
    {
      "Level": 1,
      "Time": 1000
    },
    {
      "Level": 2,
      "Time": 2000
    },
    {
      "Level": 3,
      "Time": 3000
    },
    {
      "Level": 4,
      "Time": 4000
    },
    {
      "Level": 5,
      "Time": 5000
    },
    {
      "Level": 6,
      "Time": 6000
    },
    {
      "Level": 7,
      "Time": 7000
    },
    {
      "Level": 8,
      "Time": 8000
    },
    {
      "Level": 9,
      "Time": 9000
    },
    {
      "Level": 10,
      "Time": 10000
    }
  ],
  "Unit": {
    "Id": "Dummyskill",
    "Range": 3,
    "Interval": 1000,
    "Target": "Enemy",
    "Flag": {
      "PathCheck": true
    }
  }
}