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Chasing Shot
#6514 · ABC_CHASING_SHOT
WeaponAttackMax level 5
HejesRO database record. External reference values may differ.
Look up ID 6514 on Divine Pride ↗Skill information
- Skill ID
- 6514
- Database name
- ABC_CHASING_SHOT
- Display name
- Chasing Shot
- Maximum level
- 5
- Database type
- Weapon
- Target type
- Attack
- Element
- Weapon
- Hit
- Multi_Hit
The database records the display name above. A longer gameplay description is not present in this skill record.
Level values & timing
- Cast time
- 1,000 ms
- Fixed cast
- 1,000 ms
- After-cast delay
- 500 ms
- Cooldown
- 750 ms
- Hit count
- 2
- Range
- 7
| Level | SP cost | Cast time | Fixed cast | After-cast delay | Cooldown | Hit count | Range |
|---|---|---|---|---|---|---|---|
| 1 | 85 | 1,000 ms | 1,000 ms | 500 ms | 750 ms | 2 | 7 |
| 2 | 90 | 1,000 ms | 1,000 ms | 500 ms | 750 ms | 2 | 7 |
| 3 | 95 | 1,000 ms | 1,000 ms | 500 ms | 750 ms | 2 | 7 |
| 4 | 100 | 1,000 ms | 1,000 ms | 500 ms | 750 ms | 2 | 7 |
| 5 | 105 | 1,000 ms | 1,000 ms | 500 ms | 750 ms | 2 | 7 |
Timing values use milliseconds as stored in the database. Engine flags remain unchanged; missing entries are not filled with guessed defaults.
Requirements
- Weapon · Bow
- Yes
Recorded skill flags
- Damage Flags · Splash
- Yes
- Damage Flags · Critical
- Yes
Class progression
A class-to-skill or prerequisite mapping is not recorded in the HejesRO database. No external prerequisite tree is presented as this server's skill tree.
Explore the class storiesTechnical database record
{
"Id": 6514,
"Name": "ABC_CHASING_SHOT",
"Description": "Chasing Shot",
"MaxLevel": 5,
"Type": "Weapon",
"TargetType": "Attack",
"DamageFlags": {
"Splash": true,
"Critical": true
},
"Range": 7,
"Hit": "Multi_Hit",
"HitCount": 2,
"SplashArea": [
{
"Level": 1,
"Area": 2
},
{
"Level": 2,
"Area": 2
},
{
"Level": 3,
"Area": 2
},
{
"Level": 4,
"Area": 3
},
{
"Level": 5,
"Area": 3
}
],
"Element": "Weapon",
"GiveAp": 2,
"AfterCastActDelay": 500,
"CastTime": 1000,
"Cooldown": 750,
"FixedCastTime": 1000,
"Requires": {
"SpCost": [
{
"Level": 1,
"Amount": 85
},
{
"Level": 2,
"Amount": 90
},
{
"Level": 3,
"Amount": 95
},
{
"Level": 4,
"Amount": 100
},
{
"Level": 5,
"Amount": 105
}
],
"Weapon": {
"Bow": true
}
}
}