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Hit And Sliding
#6512 · ABC_HIT_AND_SLIDING
WeaponAttackMax level 5
HejesRO database record. External reference values may differ.
Look up ID 6512 on Divine Pride ↗Skill information
- Skill ID
- 6512
- Database name
- ABC_HIT_AND_SLIDING
- Display name
- Hit And Sliding
- Maximum level
- 5
- Database type
- Weapon
- Target type
- Attack
- Element
- Weapon
- Hit
- Multi_Hit
- Status
- Chasing
The database records the display name above. A longer gameplay description is not present in this skill record.
Level values & timing
- Hit count
- -5 (engine flag)
- Range
- 2
| Level | SP cost | Cooldown | Hit count | Range |
|---|---|---|---|---|
| 1 | 43 | 3,000 ms | -5 (engine flag) | 2 |
| 2 | 46 | 2,500 ms | -5 (engine flag) | 2 |
| 3 | 49 | 2,000 ms | -5 (engine flag) | 2 |
| 4 | 52 | 1,500 ms | -5 (engine flag) | 2 |
| 5 | 55 | 1,000 ms | -5 (engine flag) | 2 |
Timing values use milliseconds as stored in the database. Engine flags remain unchanged; missing entries are not filled with guessed defaults.
Requirements
No additional casting requirements are explicitly recorded. Costs, when stored, appear in the level values above.
Recorded skill flags
Not explicitly recorded in the database.
Class progression
A class-to-skill or prerequisite mapping is not recorded in the HejesRO database. No external prerequisite tree is presented as this server's skill tree.
Explore the class storiesTechnical database record
{
"Id": 6512,
"Name": "ABC_HIT_AND_SLIDING",
"Description": "Hit And Sliding",
"MaxLevel": 5,
"Type": "Weapon",
"TargetType": "Attack",
"Range": 2,
"Hit": "Multi_Hit",
"HitCount": -5,
"Element": "Weapon",
"GiveAp": 2,
"Duration1": 60000,
"Cooldown": [
{
"Level": 1,
"Time": 3000
},
{
"Level": 2,
"Time": 2500
},
{
"Level": 3,
"Time": 2000
},
{
"Level": 4,
"Time": 1500
},
{
"Level": 5,
"Time": 1000
}
],
"Requires": {
"SpCost": [
{
"Level": 1,
"Amount": 43
},
{
"Level": 2,
"Amount": 46
},
{
"Level": 3,
"Amount": 49
},
{
"Level": 4,
"Amount": 52
},
{
"Level": 5,
"Amount": 55
}
]
},
"Status": "Chasing"
}