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Star Light Kick
#5504 · SKE_STAR_LIGHT_KICK
WeaponAttackMax level 5
HejesRO database record. External reference values may differ.
Look up ID 5504 on Divine Pride ↗Skill information
- Skill ID
- 5504
- Database name
- SKE_STAR_LIGHT_KICK
- Display name
- Star Light Kick
- Maximum level
- 5
- Database type
- Weapon
- Target type
- Attack
- Element
- Weapon
- Hit
- Multi_Hit
The database records the display name above. A longer gameplay description is not present in this skill record.
Level values & timing
- After-cast delay
- 300 ms
- Cooldown
- 750 ms
- Hit count
- -7 (engine flag)
- Range
- 7
| Level | SP cost | After-cast delay | Cooldown | Hit count | Range |
|---|---|---|---|---|---|
| 1 | 52 | 300 ms | 750 ms | -7 (engine flag) | 7 |
| 2 | 57 | 300 ms | 750 ms | -7 (engine flag) | 7 |
| 3 | 62 | 300 ms | 750 ms | -7 (engine flag) | 7 |
| 4 | 67 | 300 ms | 750 ms | -7 (engine flag) | 7 |
| 5 | 72 | 300 ms | 750 ms | -7 (engine flag) | 7 |
Timing values use milliseconds as stored in the database. Engine flags remain unchanged; missing entries are not filled with guessed defaults.
Requirements
- Status · Sky Enchant
- Yes
Recorded skill flags
- Damage Flags · Splash
- Yes
Class progression
A class-to-skill or prerequisite mapping is not recorded in the HejesRO database. No external prerequisite tree is presented as this server's skill tree.
Explore the class storiesTechnical database record
{
"Id": 5504,
"Name": "SKE_STAR_LIGHT_KICK",
"Description": "Star Light Kick",
"MaxLevel": 5,
"Type": "Weapon",
"TargetType": "Attack",
"DamageFlags": {
"Splash": true
},
"Range": 7,
"Hit": "Multi_Hit",
"HitCount": -7,
"GiveAp": 2,
"Element": "Weapon",
"SplashArea": [
{
"Level": 1,
"Area": 2
},
{
"Level": 2,
"Area": 2
},
{
"Level": 3,
"Area": 2
},
{
"Level": 4,
"Area": 3
},
{
"Level": 5,
"Area": 3
}
],
"AfterCastActDelay": 300,
"Cooldown": 750,
"Requires": {
"SpCost": [
{
"Level": 1,
"Amount": 52
},
{
"Level": 2,
"Amount": 57
},
{
"Level": 3,
"Amount": 62
},
{
"Level": 4,
"Amount": 67
},
{
"Level": 5,
"Amount": 72
}
],
"Status": {
"Sky_Enchant": true
}
}
}