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Shield Chain Rush
#5453 · HN_SHIELD_CHAIN_RUSH
WeaponAttackMax level 10
HejesRO database record. External reference values may differ.
Look up ID 5453 on Divine Pride ↗Skill information
- Skill ID
- 5453
- Database name
- HN_SHIELD_CHAIN_RUSH
- Display name
- Shield Chain Rush
- Maximum level
- 10
- Database type
- Weapon
- Target type
- Attack
- Element
- Weapon
- Hit
- Multi_Hit
- Status
- Shieldchainrush
The database records the display name above. A longer gameplay description is not present in this skill record.
Level values & timing
- Cast time
- 1,200 ms
- Fixed cast
- 300 ms
- After-cast delay
- 500 ms
- Cooldown
- 350 ms
- Hit count
- -5 (engine flag)
- Range
- 7
| Level | SP cost | Cast time | Fixed cast | After-cast delay | Cooldown | Hit count | Range |
|---|---|---|---|---|---|---|---|
| 1 | 35 | 1,200 ms | 300 ms | 500 ms | 350 ms | -5 (engine flag) | 7 |
| 2 | 38 | 1,200 ms | 300 ms | 500 ms | 350 ms | -5 (engine flag) | 7 |
| 3 | 41 | 1,200 ms | 300 ms | 500 ms | 350 ms | -5 (engine flag) | 7 |
| 4 | 44 | 1,200 ms | 300 ms | 500 ms | 350 ms | -5 (engine flag) | 7 |
| 5 | 47 | 1,200 ms | 300 ms | 500 ms | 350 ms | -5 (engine flag) | 7 |
| 6 | 50 | 1,200 ms | 300 ms | 500 ms | 350 ms | -5 (engine flag) | 7 |
| 7 | 53 | 1,200 ms | 300 ms | 500 ms | 350 ms | -5 (engine flag) | 7 |
| 8 | 56 | 1,200 ms | 300 ms | 500 ms | 350 ms | -5 (engine flag) | 7 |
| 9 | 59 | 1,200 ms | 300 ms | 500 ms | 350 ms | -5 (engine flag) | 7 |
| 10 | 62 | 1,200 ms | 300 ms | 500 ms | 350 ms | -5 (engine flag) | 7 |
Timing values use milliseconds as stored in the database. Engine flags remain unchanged; missing entries are not filled with guessed defaults.
Requirements
- State
- Shield
Recorded skill flags
- Damage Flags · Splash
- Yes
Class progression
A class-to-skill or prerequisite mapping is not recorded in the HejesRO database. No external prerequisite tree is presented as this server's skill tree.
Explore the class storiesTechnical database record
{
"Id": 5453,
"Name": "HN_SHIELD_CHAIN_RUSH",
"Description": "Shield Chain Rush",
"MaxLevel": 10,
"Type": "Weapon",
"TargetType": "Attack",
"Range": 7,
"Hit": "Multi_Hit",
"HitCount": -5,
"DamageFlags": {
"Splash": true
},
"SplashArea": 4,
"GiveAp": 2,
"Element": "Weapon",
"CastTime": 1200,
"AfterCastActDelay": 500,
"Cooldown": 350,
"FixedCastTime": 300,
"Duration1": 5000,
"Duration2": 1200,
"Requires": {
"SpCost": [
{
"Level": 1,
"Amount": 35
},
{
"Level": 2,
"Amount": 38
},
{
"Level": 3,
"Amount": 41
},
{
"Level": 4,
"Amount": 44
},
{
"Level": 5,
"Amount": 47
},
{
"Level": 6,
"Amount": 50
},
{
"Level": 7,
"Amount": 53
},
{
"Level": 8,
"Amount": 56
},
{
"Level": 9,
"Amount": 59
},
{
"Level": 10,
"Amount": 62
}
],
"State": "Shield"
},
"Status": "Shieldchainrush"
}