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The Vigilante at Night
#5405 · NW_THE_VIGILANTE_AT_NIGHT
WeaponSelfMax level 5
HejesRO database record. External reference values may differ.
Look up ID 5405 on Divine Pride ↗Skill information
- Skill ID
- 5405
- Database name
- NW_THE_VIGILANTE_AT_NIGHT
- Display name
- The Vigilante at Night
- Maximum level
- 5
- Database type
- Weapon
- Target type
- Self
- Element
- Weapon
- Hit
- Multi_Hit
The database records the display name above. A longer gameplay description is not present in this skill record.
Level values & timing
- Fixed cast
- 1,500 ms
- After-cast delay
- 1,000 ms
- Cooldown
- 500 ms
- Hit count
- 4
| Level | SP cost | Fixed cast | After-cast delay | Cooldown | Hit count |
|---|---|---|---|---|---|
| 1 | 72 | 1,500 ms | 1,000 ms | 500 ms | 4 |
| 2 | 76 | 1,500 ms | 1,000 ms | 500 ms | 4 |
| 3 | 80 | 1,500 ms | 1,000 ms | 500 ms | 4 |
| 4 | 84 | 1,500 ms | 1,000 ms | 500 ms | 4 |
| 5 | 88 | 1,500 ms | 1,000 ms | 500 ms | 4 |
Timing values use milliseconds as stored in the database. Engine flags remain unchanged; missing entries are not filled with guessed defaults.
Requirements
- Weapon · Gatling
- Yes
- Weapon · Shotgun
- Yes
- Ammo · Bullet
- Yes
- Ammo Amount
- 10
Recorded skill flags
- Damage Flags · Splash
- Yes
Class progression
A class-to-skill or prerequisite mapping is not recorded in the HejesRO database. No external prerequisite tree is presented as this server's skill tree.
Explore the class storiesTechnical database record
{
"Id": 5405,
"Name": "NW_THE_VIGILANTE_AT_NIGHT",
"Description": "The Vigilante at Night",
"MaxLevel": 5,
"Type": "Weapon",
"TargetType": "Self",
"DamageFlags": {
"Splash": true
},
"Hit": "Multi_Hit",
"HitCount": 4,
"Element": "Weapon",
"SplashArea": [
{
"Level": 1,
"Area": 2
},
{
"Level": 2,
"Area": 2
},
{
"Level": 3,
"Area": 2
},
{
"Level": 4,
"Area": 3
},
{
"Level": 5,
"Area": 3
}
],
"GiveAp": 2,
"AfterCastActDelay": 1000,
"Cooldown": 500,
"FixedCastTime": 1500,
"Requires": {
"SpCost": [
{
"Level": 1,
"Amount": 72
},
{
"Level": 2,
"Amount": 76
},
{
"Level": 3,
"Amount": 80
},
{
"Level": 4,
"Amount": 84
},
{
"Level": 5,
"Amount": 88
}
],
"Weapon": {
"Gatling": true,
"Shotgun": true
},
"Ammo": {
"Bullet": true
},
"AmmoAmount": 10
}
}