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Lightning Land
#5370 · EM_LIGHTNING_LAND
MagicGroundMax level 5
HejesRO database record. External reference values may differ.
Look up ID 5370 on Divine Pride ↗Skill information
- Skill ID
- 5370
- Database name
- EM_LIGHTNING_LAND
- Display name
- Lightning Land
- Maximum level
- 5
- Database type
- Magic
- Target type
- Ground
- Element
- Wind
- Hit
- Single
- Status
- Handicapstate_Lightningstrike
The database records the display name above. A longer gameplay description is not present in this skill record.
Level values & timing
- Cast time
- 5,000 ms
- Fixed cast
- 1,500 ms
- After-cast delay
- 700 ms
- Cooldown
- 2,000 ms
- Hit count
- 1
- Range
- 9
| Level | SP cost | Cast time | Fixed cast | After-cast delay | Cooldown | Hit count | Range |
|---|---|---|---|---|---|---|---|
| 1 | 94 | 5,000 ms | 1,500 ms | 700 ms | 2,000 ms | 1 | 9 |
| 2 | 98 | 5,000 ms | 1,500 ms | 700 ms | 2,000 ms | 1 | 9 |
| 3 | 102 | 5,000 ms | 1,500 ms | 700 ms | 2,000 ms | 1 | 9 |
| 4 | 106 | 5,000 ms | 1,500 ms | 700 ms | 2,000 ms | 1 | 9 |
| 5 | 110 | 5,000 ms | 1,500 ms | 700 ms | 2,000 ms | 1 | 9 |
Timing values use milliseconds as stored in the database. Engine flags remain unchanged; missing entries are not filled with guessed defaults.
Requirements
No additional casting requirements are explicitly recorded. Costs, when stored, appear in the level values above.
Recorded skill flags
Not explicitly recorded in the database.
Class progression
A class-to-skill or prerequisite mapping is not recorded in the HejesRO database. No external prerequisite tree is presented as this server's skill tree.
Explore the class storiesTechnical database record
{
"Id": 5370,
"Name": "EM_LIGHTNING_LAND",
"Description": "Lightning Land",
"MaxLevel": 5,
"Type": "Magic",
"TargetType": "Ground",
"Range": 9,
"Hit": "Single",
"HitCount": 1,
"Element": "Wind",
"GiveAp": 5,
"CastTime": 5000,
"AfterCastActDelay": 700,
"Duration1": 3000,
"Duration2": 10000,
"Cooldown": 2000,
"FixedCastTime": 1500,
"Requires": {
"SpCost": [
{
"Level": 1,
"Amount": 94
},
{
"Level": 2,
"Amount": 98
},
{
"Level": 3,
"Amount": 102
},
{
"Level": 4,
"Amount": 106
},
{
"Level": 5,
"Amount": 110
}
]
},
"Unit": {
"Id": "Lightning_Land",
"Range": 4,
"Interval": 300,
"Target": "Enemy",
"Flag": {
"NoOverlap": true,
"PathCheck": true
}
},
"Status": "Handicapstate_Lightningstrike"
}