Rhythm Shooting skill image
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Rhythm Shooting

#5355 · TR_RHYTHMSHOOTING

WeaponAttackMax level 5

HejesRO database record. External reference values may differ.

Look up ID 5355 on Divine Pride ↗

Skill information

Skill ID
5355
Database name
TR_RHYTHMSHOOTING
Display name
Rhythm Shooting
Maximum level
5
Database type
Weapon
Target type
Attack
Element
Weapon
Hit
Multi_Hit

The database records the display name above. A longer gameplay description is not present in this skill record.

Level values & timing

Cast time
2,000 ms
Cooldown
350 ms
Hit count
3
Range
9
LevelSP costCast timeCooldownHit countRange
1362,000 ms350 ms39
2402,000 ms350 ms39
3442,000 ms350 ms39
4482,000 ms350 ms39
5522,000 ms350 ms39

Timing values use milliseconds as stored in the database. Engine flags remain unchanged; missing entries are not filled with guessed defaults.

Requirements

Weapon · Bow
Yes
Weapon · Musical
Yes
Weapon · Whip
Yes
Ammo · Arrow
Yes
Ammo Amount
1

Recorded skill flags

Not explicitly recorded in the database.

Class progression

A class-to-skill or prerequisite mapping is not recorded in the HejesRO database. No external prerequisite tree is presented as this server's skill tree.

Explore the class stories
Technical database record
{
  "Id": 5355,
  "Name": "TR_RHYTHMSHOOTING",
  "Description": "Rhythm Shooting",
  "MaxLevel": 5,
  "Type": "Weapon",
  "TargetType": "Attack",
  "Range": 9,
  "Hit": "Multi_Hit",
  "HitCount": 3,
  "Element": "Weapon",
  "GiveAp": [
    {
      "Level": 1,
      "Amount": 1
    },
    {
      "Level": 2,
      "Amount": 1
    },
    {
      "Level": 3,
      "Amount": 1
    },
    {
      "Level": 4,
      "Amount": 2
    },
    {
      "Level": 5,
      "Amount": 2
    }
  ],
  "CastTime": 2000,
  "Cooldown": 350,
  "Requires": {
    "SpCost": [
      {
        "Level": 1,
        "Amount": 36
      },
      {
        "Level": 2,
        "Amount": 40
      },
      {
        "Level": 3,
        "Amount": 44
      },
      {
        "Level": 4,
        "Amount": 48
      },
      {
        "Level": 5,
        "Amount": 52
      }
    ],
    "Weapon": {
      "Bow": true,
      "Musical": true,
      "Whip": true
    },
    "Ammo": {
      "Arrow": true
    },
    "AmmoAmount": 1
  }
}