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Axe Stomp
#5295 · MT_AXE_STOMP
WeaponSelfMax level 5
HejesRO database record. External reference values may differ.
Look up ID 5295 on Divine Pride ↗Skill information
- Skill ID
- 5295
- Database name
- MT_AXE_STOMP
- Display name
- Axe Stomp
- Maximum level
- 5
- Database type
- Weapon
- Target type
- Self
- Element
- Weapon
- Hit
- Multi_Hit
- Status
- Axe_Stomp
The database records the display name above. A longer gameplay description is not present in this skill record.
Level values & timing
- After-cast delay
- 700 ms
- Cooldown
- 700 ms
- Hit count
- 1
| Level | SP cost | After-cast delay | Cooldown | Hit count |
|---|---|---|---|---|
| 1 | 45 | 700 ms | 700 ms | 1 |
| 2 | 55 | 700 ms | 700 ms | 1 |
| 3 | 65 | 700 ms | 700 ms | 1 |
| 4 | 75 | 700 ms | 700 ms | 1 |
| 5 | 85 | 700 ms | 700 ms | 1 |
Timing values use milliseconds as stored in the database. Engine flags remain unchanged; missing entries are not filled with guessed defaults.
Requirements
- Weapon · 1h Axe
- Yes
- Weapon · 2h Axe
- Yes
Recorded skill flags
- Flags · Allow On Mado
- Yes
- Damage Flags · Splash
- Yes
Class progression
A class-to-skill or prerequisite mapping is not recorded in the HejesRO database. No external prerequisite tree is presented as this server's skill tree.
Explore the class storiesTechnical database record
{
"Id": 5295,
"Name": "MT_AXE_STOMP",
"Description": "Axe Stomp",
"MaxLevel": 5,
"Type": "Weapon",
"TargetType": "Self",
"DamageFlags": {
"Splash": true
},
"Flags": {
"AllowOnMado": true
},
"Hit": "Multi_Hit",
"HitCount": 1,
"Element": "Weapon",
"SplashArea": [
{
"Level": 1,
"Area": 1
},
{
"Level": 2,
"Area": 1
},
{
"Level": 3,
"Area": 2
},
{
"Level": 4,
"Area": 2
},
{
"Level": 5,
"Area": 3
}
],
"GiveAp": 3,
"AfterCastActDelay": 700,
"Duration1": [
{
"Level": 1,
"Time": 10000
},
{
"Level": 2,
"Time": 15000
},
{
"Level": 3,
"Time": 20000
},
{
"Level": 4,
"Time": 25000
},
{
"Level": 5,
"Time": 30000
}
],
"Cooldown": 700,
"Requires": {
"SpCost": [
{
"Level": 1,
"Amount": 45
},
{
"Level": 2,
"Amount": 55
},
{
"Level": 3,
"Amount": 65
},
{
"Level": 4,
"Amount": 75
},
{
"Level": 5,
"Amount": 85
}
],
"Weapon": {
"1hAxe": true,
"2hAxe": true
}
},
"Status": "Axe_Stomp"
}