Pneumaticus Procella skill image
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Pneumaticus Procella

#5279 · CD_PNEUMATICUS_PROCELLA

MagicGroundMax level 10

HejesRO database record. External reference values may differ.

Look up ID 5279 on Divine Pride ↗

Skill information

Skill ID
5279
Database name
CD_PNEUMATICUS_PROCELLA
Display name
Pneumaticus Procella
Maximum level
10
Database type
Magic
Target type
Ground
Element
Neutral
Hit
Multi_Hit

The database records the display name above. A longer gameplay description is not present in this skill record.

Level values & timing

SP cost
150
Cast time
4,000 ms
Fixed cast
1,500 ms
After-cast delay
500 ms
Cooldown
5,000 ms
Hit count
-10 (engine flag)
Range
9

Timing values use milliseconds as stored in the database. Engine flags remain unchanged; missing entries are not filled with guessed defaults.

Requirements

Ap Cost
15

Recorded skill flags

Not explicitly recorded in the database.

Class progression

A class-to-skill or prerequisite mapping is not recorded in the HejesRO database. No external prerequisite tree is presented as this server's skill tree.

Explore the class stories
Technical database record
{
  "Id": 5279,
  "Name": "CD_PNEUMATICUS_PROCELLA",
  "Description": "Pneumaticus Procella",
  "MaxLevel": 10,
  "Type": "Magic",
  "TargetType": "Ground",
  "Range": 9,
  "Hit": "Multi_Hit",
  "HitCount": -10,
  "Element": "Neutral",
  "CastTime": 4000,
  "AfterCastActDelay": 500,
  "Duration1": 12000,
  "Cooldown": 5000,
  "FixedCastTime": 1500,
  "Requires": {
    "SpCost": 150,
    "ApCost": 15
  },
  "Unit": {
    "Id": "Pneumaticus_Procella",
    "Range": [
      {
        "Level": 1,
        "Size": 2
      },
      {
        "Level": 2,
        "Size": 2
      },
      {
        "Level": 3,
        "Size": 2
      },
      {
        "Level": 4,
        "Size": 3
      },
      {
        "Level": 5,
        "Size": 3
      },
      {
        "Level": 6,
        "Size": 3
      },
      {
        "Level": 7,
        "Size": 4
      },
      {
        "Level": 8,
        "Size": 4
      },
      {
        "Level": 9,
        "Size": 4
      },
      {
        "Level": 10,
        "Size": 5
      }
    ],
    "Interval": 3000,
    "Target": "Enemy",
    "Flag": {
      "NoOverlap": true,
      "PathCheck": true
    }
  }
}