Astral Strike skill image
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Astral Strike

#5230 · AG_ASTRAL_STRIKE

MagicGroundMax level 10

HejesRO database record. External reference values may differ.

Look up ID 5230 on Divine Pride ↗

Skill information

Skill ID
5230
Database name
AG_ASTRAL_STRIKE
Display name
Astral Strike
Maximum level
10
Database type
Magic
Target type
Ground
Hit
Single

The database records the display name above. A longer gameplay description is not present in this skill record.

Level values & timing

SP cost
130
Cast time
4,000 ms
Fixed cast
1,500 ms
After-cast delay
1,000 ms
Cooldown
6,000 ms
Hit count
1
Range
9

Timing values use milliseconds as stored in the database. Engine flags remain unchanged; missing entries are not filled with guessed defaults.

Requirements

Ap Cost
15

Recorded skill flags

Damage Flags · Splash
Yes

Class progression

A class-to-skill or prerequisite mapping is not recorded in the HejesRO database. No external prerequisite tree is presented as this server's skill tree.

Explore the class stories
Technical database record
{
  "Id": 5230,
  "Name": "AG_ASTRAL_STRIKE",
  "Description": "Astral Strike",
  "MaxLevel": 10,
  "Type": "Magic",
  "TargetType": "Ground",
  "DamageFlags": {
    "Splash": true
  },
  "Range": 9,
  "Hit": "Single",
  "HitCount": 1,
  "SplashArea": [
    {
      "Level": 1,
      "Area": 2
    },
    {
      "Level": 2,
      "Area": 2
    },
    {
      "Level": 3,
      "Area": 2
    },
    {
      "Level": 4,
      "Area": 3
    },
    {
      "Level": 5,
      "Area": 3
    },
    {
      "Level": 6,
      "Area": 3
    },
    {
      "Level": 7,
      "Area": 4
    },
    {
      "Level": 8,
      "Area": 4
    },
    {
      "Level": 9,
      "Area": 4
    },
    {
      "Level": 10,
      "Area": 5
    }
  ],
  "CastTime": 4000,
  "AfterCastActDelay": 1000,
  "Duration1": 6000,
  "Cooldown": 6000,
  "FixedCastTime": 1500,
  "Requires": {
    "SpCost": 130,
    "ApCost": 15
  },
  "Unit": {
    "Id": "Astral_Strike",
    "Range": [
      {
        "Level": 1,
        "Size": 2
      },
      {
        "Level": 2,
        "Size": 2
      },
      {
        "Level": 3,
        "Size": 2
      },
      {
        "Level": 4,
        "Size": 3
      },
      {
        "Level": 5,
        "Size": 3
      },
      {
        "Level": 6,
        "Size": 3
      },
      {
        "Level": 7,
        "Size": 4
      },
      {
        "Level": 8,
        "Size": 4
      },
      {
        "Level": 9,
        "Size": 4
      },
      {
        "Level": 10,
        "Size": 5
      }
    ],
    "Interval": 300,
    "Target": "Enemy",
    "Flag": {
      "NoOverlap": true,
      "PathCheck": true
    }
  }
}