Strantum Tremor skill image
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Strantum Tremor

#5221 · AG_STRANTUM_TREMOR

MagicGroundMax level 5

HejesRO database record. External reference values may differ.

Look up ID 5221 on Divine Pride ↗

Skill information

Skill ID
5221
Database name
AG_STRANTUM_TREMOR
Display name
Strantum Tremor
Maximum level
5
Database type
Magic
Target type
Ground
Element
Earth
Hit
Multi_Hit

The database records the display name above. A longer gameplay description is not present in this skill record.

Level values & timing

Cast time
3,000 ms
Fixed cast
1,500 ms
After-cast delay
750 ms
Cooldown
4,000 ms
Hit count
-2 (engine flag)
Range
9
LevelSP costCast timeFixed castAfter-cast delayCooldownHit countRange
1743,000 ms1,500 ms750 ms4,000 ms-2 (engine flag)9
2793,000 ms1,500 ms750 ms4,000 ms-2 (engine flag)9
3843,000 ms1,500 ms750 ms4,000 ms-2 (engine flag)9
4893,000 ms1,500 ms750 ms4,000 ms-2 (engine flag)9
5943,000 ms1,500 ms750 ms4,000 ms-2 (engine flag)9

Timing values use milliseconds as stored in the database. Engine flags remain unchanged; missing entries are not filled with guessed defaults.

Requirements

No additional casting requirements are explicitly recorded. Costs, when stored, appear in the level values above.

Recorded skill flags

Not explicitly recorded in the database.

Class progression

A class-to-skill or prerequisite mapping is not recorded in the HejesRO database. No external prerequisite tree is presented as this server's skill tree.

Explore the class stories
Technical database record
{
  "Id": 5221,
  "Name": "AG_STRANTUM_TREMOR",
  "Description": "Strantum Tremor",
  "MaxLevel": 5,
  "Type": "Magic",
  "TargetType": "Ground",
  "Range": 9,
  "Hit": "Multi_Hit",
  "HitCount": -2,
  "Element": "Earth",
  "CastTime": 3000,
  "AfterCastActDelay": 750,
  "Duration1": 4000,
  "Cooldown": 4000,
  "FixedCastTime": 1500,
  "Requires": {
    "SpCost": [
      {
        "Level": 1,
        "Amount": 74
      },
      {
        "Level": 2,
        "Amount": 79
      },
      {
        "Level": 3,
        "Amount": 84
      },
      {
        "Level": 4,
        "Amount": 89
      },
      {
        "Level": 5,
        "Amount": 94
      }
    ]
  },
  "Unit": {
    "Id": "Strantum_Tremor",
    "Range": [
      {
        "Level": 1,
        "Size": 2
      },
      {
        "Level": 2,
        "Size": 2
      },
      {
        "Level": 3,
        "Size": 3
      },
      {
        "Level": 4,
        "Size": 3
      },
      {
        "Level": 5,
        "Size": 4
      }
    ],
    "Interval": 400,
    "Target": "Enemy",
    "Flag": {
      "NoOverlap": true,
      "PathCheck": true
    }
  }
}