Storm Slash skill image
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Storm Slash

#5213 · DK_STORMSLASH

WeaponAttackMax level 5

HejesRO database record. External reference values may differ.

Look up ID 5213 on Divine Pride ↗

Skill information

Skill ID
5213
Database name
DK_STORMSLASH
Display name
Storm Slash
Maximum level
5
Database type
Weapon
Target type
Attack
Element
Weapon
Hit
Multi_Hit

The database records the display name above. A longer gameplay description is not present in this skill record.

Level values & timing

After-cast delay
500 ms
Cooldown
350 ms
Range
2
LevelSP costAfter-cast delayCooldownHit countRange
135500 ms350 ms12
240500 ms350 ms22
345500 ms350 ms32
450500 ms350 ms42
555500 ms350 ms52

Timing values use milliseconds as stored in the database. Engine flags remain unchanged; missing entries are not filled with guessed defaults.

Requirements

Weapon · 2h Sword
Yes
Weapon · 2h Axe
Yes

Recorded skill flags

Damage Flags · Critical
Yes

Class progression

A class-to-skill or prerequisite mapping is not recorded in the HejesRO database. No external prerequisite tree is presented as this server's skill tree.

Explore the class stories
Technical database record
{
  "Id": 5213,
  "Name": "DK_STORMSLASH",
  "Description": "Storm Slash",
  "MaxLevel": 5,
  "Type": "Weapon",
  "TargetType": "Attack",
  "DamageFlags": {
    "Critical": true
  },
  "Range": 2,
  "Hit": "Multi_Hit",
  "HitCount": [
    {
      "Level": 1,
      "Count": 1
    },
    {
      "Level": 2,
      "Count": 2
    },
    {
      "Level": 3,
      "Count": 3
    },
    {
      "Level": 4,
      "Count": 4
    },
    {
      "Level": 5,
      "Count": 5
    }
  ],
  "Element": "Weapon",
  "GiveAp": 2,
  "AfterCastActDelay": 500,
  "Cooldown": 350,
  "Requires": {
    "SpCost": [
      {
        "Level": 1,
        "Amount": 35
      },
      {
        "Level": 2,
        "Amount": 40
      },
      {
        "Level": 3,
        "Amount": 45
      },
      {
        "Level": 4,
        "Amount": 50
      },
      {
        "Level": 5,
        "Amount": 55
      }
    ],
    "Weapon": {
      "2hSword": true,
      "2hAxe": true
    }
  }
}