Acid Demonstration skill image
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Acid Demonstration

#490 · CR_ACIDDEMONSTRATION

WeaponAttackMax level 10

HejesRO database record. External reference values may differ.

Look up ID 490 on Divine Pride ↗

Skill information

Skill ID
490
Database name
CR_ACIDDEMONSTRATION
Display name
Acid Demonstration
Maximum level
10
Database type
Weapon
Target type
Attack
Element
Weapon
Hit
Multi_Hit

The database records the display name above. A longer gameplay description is not present in this skill record.

Level values & timing

SP cost
50
Fixed cast
1,000 ms
After-cast delay
1,000 ms
Cooldown
150 ms
Range
9
LevelSP costFixed castAfter-cast delayCooldownHit countRange
1501,000 ms1,000 ms150 ms19
2501,000 ms1,000 ms150 ms29
3501,000 ms1,000 ms150 ms39
4501,000 ms1,000 ms150 ms49
5501,000 ms1,000 ms150 ms59
6501,000 ms1,000 ms150 ms69
7501,000 ms1,000 ms150 ms79
8501,000 ms1,000 ms150 ms89
9501,000 ms1,000 ms150 ms99
10501,000 ms1,000 ms150 ms109

Timing values use milliseconds as stored in the database. Engine flags remain unchanged; missing entries are not filled with guessed defaults.

Requirements

Item Cost
[{"Item":"Fire_Bottle","Amount":1},{"Item":"Acid_Bottle","Amount":1}]

Recorded skill flags

Not explicitly recorded in the database.

Class progression

A class-to-skill or prerequisite mapping is not recorded in the HejesRO database. No external prerequisite tree is presented as this server's skill tree.

Explore the class stories
Technical database record
{
  "Id": 490,
  "Name": "CR_ACIDDEMONSTRATION",
  "Description": "Acid Demonstration",
  "MaxLevel": 10,
  "Type": "Weapon",
  "TargetType": "Attack",
  "Range": 9,
  "Hit": "Multi_Hit",
  "HitCount": [
    {
      "Level": 1,
      "Count": 1
    },
    {
      "Level": 2,
      "Count": 2
    },
    {
      "Level": 3,
      "Count": 3
    },
    {
      "Level": 4,
      "Count": 4
    },
    {
      "Level": 5,
      "Count": 5
    },
    {
      "Level": 6,
      "Count": 6
    },
    {
      "Level": 7,
      "Count": 7
    },
    {
      "Level": 8,
      "Count": 8
    },
    {
      "Level": 9,
      "Count": 9
    },
    {
      "Level": 10,
      "Count": 10
    }
  ],
  "Element": "Weapon",
  "AfterCastActDelay": 1000,
  "Cooldown": 150,
  "FixedCastTime": 1000,
  "Requires": {
    "SpCost": 50,
    "ItemCost": [
      {
        "Item": "Fire_Bottle",
        "Amount": 1
      },
      {
        "Item": "Acid_Bottle",
        "Amount": 1
      }
    ]
  }
}