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Wind Walker
#383 · SN_WINDWALK
WeaponSelfMax level 10
HejesRO database record. External reference values may differ.
Look up ID 383 on Divine Pride ↗Skill information
- Skill ID
- 383
- Database name
- SN_WINDWALK
- Display name
- Wind Walker
- Maximum level
- 10
- Database type
- Weapon
- Target type
- Self
- Hit
- Single
- Status
- WindWalk
The database records the display name above. A longer gameplay description is not present in this skill record.
Level values & timing
- After-cast delay
- 2,000 ms
- Hit count
- 1
| Level | SP cost | Cast time | Fixed cast | After-cast delay | Hit count |
|---|---|---|---|---|---|
| 1 | 46 | 1,500 ms | 500 ms | 2,000 ms | 1 |
| 2 | 52 | 1,800 ms | 600 ms | 2,000 ms | 1 |
| 3 | 58 | 2,100 ms | 700 ms | 2,000 ms | 1 |
| 4 | 64 | 2,400 ms | 800 ms | 2,000 ms | 1 |
| 5 | 70 | 2,700 ms | 900 ms | 2,000 ms | 1 |
| 6 | 76 | 3,000 ms | 1,000 ms | 2,000 ms | 1 |
| 7 | 82 | 3,300 ms | 1,100 ms | 2,000 ms | 1 |
| 8 | 88 | 3,600 ms | 1,200 ms | 2,000 ms | 1 |
| 9 | 94 | 3,900 ms | 1,300 ms | 2,000 ms | 1 |
| 10 | 100 | 4,200 ms | 1,400 ms | 2,000 ms | 1 |
Timing values use milliseconds as stored in the database. Engine flags remain unchanged; missing entries are not filled with guessed defaults.
Requirements
No additional casting requirements are explicitly recorded. Costs, when stored, appear in the level values above.
Recorded skill flags
- Damage Flags · No Damage
- Yes
- Damage Flags · Splash
- Yes
Class progression
A class-to-skill or prerequisite mapping is not recorded in the HejesRO database. No external prerequisite tree is presented as this server's skill tree.
Explore the class storiesTechnical database record
{
"Id": 383,
"Name": "SN_WINDWALK",
"Description": "Wind Walker",
"MaxLevel": 10,
"Type": "Weapon",
"TargetType": "Self",
"DamageFlags": {
"NoDamage": true,
"Splash": true
},
"Hit": "Single",
"HitCount": 1,
"SplashArea": -1,
"CastTime": [
{
"Level": 1,
"Time": 1500
},
{
"Level": 2,
"Time": 1800
},
{
"Level": 3,
"Time": 2100
},
{
"Level": 4,
"Time": 2400
},
{
"Level": 5,
"Time": 2700
},
{
"Level": 6,
"Time": 3000
},
{
"Level": 7,
"Time": 3300
},
{
"Level": 8,
"Time": 3600
},
{
"Level": 9,
"Time": 3900
},
{
"Level": 10,
"Time": 4200
}
],
"AfterCastActDelay": 2000,
"Duration1": [
{
"Level": 1,
"Time": 130000
},
{
"Level": 2,
"Time": 160000
},
{
"Level": 3,
"Time": 190000
},
{
"Level": 4,
"Time": 220000
},
{
"Level": 5,
"Time": 250000
},
{
"Level": 6,
"Time": 280000
},
{
"Level": 7,
"Time": 310000
},
{
"Level": 8,
"Time": 340000
},
{
"Level": 9,
"Time": 370000
},
{
"Level": 10,
"Time": 400000
}
],
"FixedCastTime": [
{
"Level": 1,
"Time": 500
},
{
"Level": 2,
"Time": 600
},
{
"Level": 3,
"Time": 700
},
{
"Level": 4,
"Time": 800
},
{
"Level": 5,
"Time": 900
},
{
"Level": 6,
"Time": 1000
},
{
"Level": 7,
"Time": 1100
},
{
"Level": 8,
"Time": 1200
},
{
"Level": 9,
"Time": 1300
},
{
"Level": 10,
"Time": 1400
}
],
"Requires": {
"SpCost": [
{
"Level": 1,
"Amount": 46
},
{
"Level": 2,
"Amount": 52
},
{
"Level": 3,
"Amount": 58
},
{
"Level": 4,
"Amount": 64
},
{
"Level": 5,
"Amount": 70
},
{
"Level": 6,
"Amount": 76
},
{
"Level": 7,
"Amount": 82
},
{
"Level": 8,
"Amount": 88
},
{
"Level": 9,
"Amount": 94
},
{
"Level": 10,
"Amount": 100
}
]
},
"Status": "WindWalk"
}