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Wind Walker

#383 · SN_WINDWALK

WeaponSelfMax level 10

HejesRO database record. External reference values may differ.

Look up ID 383 on Divine Pride ↗

Skill information

Skill ID
383
Database name
SN_WINDWALK
Display name
Wind Walker
Maximum level
10
Database type
Weapon
Target type
Self
Hit
Single
Status
WindWalk

The database records the display name above. A longer gameplay description is not present in this skill record.

Level values & timing

After-cast delay
2,000 ms
Hit count
1
LevelSP costCast timeFixed castAfter-cast delayHit count
1461,500 ms500 ms2,000 ms1
2521,800 ms600 ms2,000 ms1
3582,100 ms700 ms2,000 ms1
4642,400 ms800 ms2,000 ms1
5702,700 ms900 ms2,000 ms1
6763,000 ms1,000 ms2,000 ms1
7823,300 ms1,100 ms2,000 ms1
8883,600 ms1,200 ms2,000 ms1
9943,900 ms1,300 ms2,000 ms1
101004,200 ms1,400 ms2,000 ms1

Timing values use milliseconds as stored in the database. Engine flags remain unchanged; missing entries are not filled with guessed defaults.

Requirements

No additional casting requirements are explicitly recorded. Costs, when stored, appear in the level values above.

Recorded skill flags

Damage Flags · No Damage
Yes
Damage Flags · Splash
Yes

Class progression

A class-to-skill or prerequisite mapping is not recorded in the HejesRO database. No external prerequisite tree is presented as this server's skill tree.

Explore the class stories
Technical database record
{
  "Id": 383,
  "Name": "SN_WINDWALK",
  "Description": "Wind Walker",
  "MaxLevel": 10,
  "Type": "Weapon",
  "TargetType": "Self",
  "DamageFlags": {
    "NoDamage": true,
    "Splash": true
  },
  "Hit": "Single",
  "HitCount": 1,
  "SplashArea": -1,
  "CastTime": [
    {
      "Level": 1,
      "Time": 1500
    },
    {
      "Level": 2,
      "Time": 1800
    },
    {
      "Level": 3,
      "Time": 2100
    },
    {
      "Level": 4,
      "Time": 2400
    },
    {
      "Level": 5,
      "Time": 2700
    },
    {
      "Level": 6,
      "Time": 3000
    },
    {
      "Level": 7,
      "Time": 3300
    },
    {
      "Level": 8,
      "Time": 3600
    },
    {
      "Level": 9,
      "Time": 3900
    },
    {
      "Level": 10,
      "Time": 4200
    }
  ],
  "AfterCastActDelay": 2000,
  "Duration1": [
    {
      "Level": 1,
      "Time": 130000
    },
    {
      "Level": 2,
      "Time": 160000
    },
    {
      "Level": 3,
      "Time": 190000
    },
    {
      "Level": 4,
      "Time": 220000
    },
    {
      "Level": 5,
      "Time": 250000
    },
    {
      "Level": 6,
      "Time": 280000
    },
    {
      "Level": 7,
      "Time": 310000
    },
    {
      "Level": 8,
      "Time": 340000
    },
    {
      "Level": 9,
      "Time": 370000
    },
    {
      "Level": 10,
      "Time": 400000
    }
  ],
  "FixedCastTime": [
    {
      "Level": 1,
      "Time": 500
    },
    {
      "Level": 2,
      "Time": 600
    },
    {
      "Level": 3,
      "Time": 700
    },
    {
      "Level": 4,
      "Time": 800
    },
    {
      "Level": 5,
      "Time": 900
    },
    {
      "Level": 6,
      "Time": 1000
    },
    {
      "Level": 7,
      "Time": 1100
    },
    {
      "Level": 8,
      "Time": 1200
    },
    {
      "Level": 9,
      "Time": 1300
    },
    {
      "Level": 10,
      "Time": 1400
    }
  ],
  "Requires": {
    "SpCost": [
      {
        "Level": 1,
        "Amount": 46
      },
      {
        "Level": 2,
        "Amount": 52
      },
      {
        "Level": 3,
        "Amount": 58
      },
      {
        "Level": 4,
        "Amount": 64
      },
      {
        "Level": 5,
        "Amount": 70
      },
      {
        "Level": 6,
        "Amount": 76
      },
      {
        "Level": 7,
        "Amount": 82
      },
      {
        "Level": 8,
        "Amount": 88
      },
      {
        "Level": 9,
        "Amount": 94
      },
      {
        "Level": 10,
        "Amount": 100
      }
    ]
  },
  "Status": "WindWalk"
}