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Flash Kick
#2580 · SJ_FLASHKICK
WeaponAttackMax level 7
HejesRO database record. External reference values may differ.
Look up ID 2580 on Divine Pride ↗Skill information
- Skill ID
- 2580
- Database name
- SJ_FLASHKICK
- Display name
- Flash Kick
- Maximum level
- 7
- Database type
- Weapon
- Target type
- Attack
- Element
- Weapon
- Hit
- Single
- Status
- FlashKick
The database records the display name above. A longer gameplay description is not present in this skill record.
Level values & timing
- Hit count
- 1
- Range
- 1
| Level | SP cost | Hit count | Range |
|---|---|---|---|
| 1 | 45 | 1 | 1 |
| 2 | 40 | 1 | 1 |
| 3 | 35 | 1 | 1 |
| 4 | 30 | 1 | 1 |
| 5 | 25 | 1 | 1 |
| 6 | 20 | 1 | 1 |
| 7 | 15 | 1 | 1 |
Timing values use milliseconds as stored in the database. Engine flags remain unchanged; missing entries are not filled with guessed defaults.
Requirements
- State
- Starstance
Recorded skill flags
Not explicitly recorded in the database.
Class progression
A class-to-skill or prerequisite mapping is not recorded in the HejesRO database. No external prerequisite tree is presented as this server's skill tree.
Explore the class storiesTechnical database record
{
"Id": 2580,
"Name": "SJ_FLASHKICK",
"Description": "Flash Kick",
"MaxLevel": 7,
"Type": "Weapon",
"TargetType": "Attack",
"Range": 1,
"Hit": "Single",
"HitCount": 1,
"Element": "Weapon",
"Duration1": [
{
"Level": 1,
"Time": 4000
},
{
"Level": 2,
"Time": 5000
},
{
"Level": 3,
"Time": 6000
},
{
"Level": 4,
"Time": 7000
},
{
"Level": 5,
"Time": 8000
},
{
"Level": 6,
"Time": 9000
},
{
"Level": 7,
"Time": 10000
}
],
"Requires": {
"SpCost": [
{
"Level": 1,
"Amount": 45
},
{
"Level": 2,
"Amount": 40
},
{
"Level": 3,
"Amount": 35
},
{
"Level": 4,
"Amount": 30
},
{
"Level": 5,
"Amount": 25
},
{
"Level": 6,
"Amount": 20
},
{
"Level": 7,
"Amount": 15
}
],
"State": "Starstance"
},
"Status": "FlashKick"
}