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Slug Shot
#2570 · RL_SLUGSHOT
WeaponAttackMax level 5
HejesRO database record. External reference values may differ.
Look up ID 2570 on Divine Pride ↗Skill information
- Skill ID
- 2570
- Database name
- RL_SLUGSHOT
- Display name
- Slug Shot
- Maximum level
- 5
- Database type
- Weapon
- Target type
- Attack
- Hit
- Single
- Status
- Stun
The database records the display name above. A longer gameplay description is not present in this skill record.
Level values & timing
- Fixed cast
- 1,000 ms
- After-cast delay
- 1,000 ms
- Cooldown
- 5,000 ms
- Hit count
- 1
- Range
- -9 (engine flag)
| Level | SP cost | Cast time | Fixed cast | After-cast delay | Cooldown | Hit count | Range |
|---|---|---|---|---|---|---|---|
| 1 | 80 | 5,000 ms | 1,000 ms | 1,000 ms | 5,000 ms | 1 | -9 (engine flag) |
| 2 | 84 | 6,000 ms | 1,000 ms | 1,000 ms | 5,000 ms | 1 | -9 (engine flag) |
| 3 | 88 | 7,000 ms | 1,000 ms | 1,000 ms | 5,000 ms | 1 | -9 (engine flag) |
| 4 | 92 | 8,000 ms | 1,000 ms | 1,000 ms | 5,000 ms | 1 | -9 (engine flag) |
| 5 | 96 | 9,000 ms | 1,000 ms | 1,000 ms | 5,000 ms | 1 | -9 (engine flag) |
Timing values use milliseconds as stored in the database. Engine flags remain unchanged; missing entries are not filled with guessed defaults.
Requirements
- Weapon · Shotgun
- Yes
- Item Cost
- [{"Item":"Slug_Bullet","Amount":1}]
Recorded skill flags
Not explicitly recorded in the database.
Class progression
A class-to-skill or prerequisite mapping is not recorded in the HejesRO database. No external prerequisite tree is presented as this server's skill tree.
Explore the class storiesTechnical database record
{
"Id": 2570,
"Name": "RL_SLUGSHOT",
"Description": "Slug Shot",
"MaxLevel": 5,
"Type": "Weapon",
"TargetType": "Attack",
"Range": -9,
"Hit": "Single",
"HitCount": 1,
"Knockback": 6,
"CastTime": [
{
"Level": 1,
"Time": 5000
},
{
"Level": 2,
"Time": 6000
},
{
"Level": 3,
"Time": 7000
},
{
"Level": 4,
"Time": 8000
},
{
"Level": 5,
"Time": 9000
}
],
"AfterCastActDelay": 1000,
"Duration2": 1500,
"Cooldown": 5000,
"FixedCastTime": 1000,
"Requires": {
"SpCost": [
{
"Level": 1,
"Amount": 80
},
{
"Level": 2,
"Amount": 84
},
{
"Level": 3,
"Amount": 88
},
{
"Level": 4,
"Amount": 92
},
{
"Level": 5,
"Amount": 96
}
],
"Weapon": {
"Shotgun": true
},
"ItemCost": [
{
"Item": "Slug_Bullet",
"Amount": 1
}
]
},
"Status": "Stun"
}