Slug Shot skill image
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Slug Shot

#2570 · RL_SLUGSHOT

WeaponAttackMax level 5

HejesRO database record. External reference values may differ.

Look up ID 2570 on Divine Pride ↗

Skill information

Skill ID
2570
Database name
RL_SLUGSHOT
Display name
Slug Shot
Maximum level
5
Database type
Weapon
Target type
Attack
Hit
Single
Status
Stun

The database records the display name above. A longer gameplay description is not present in this skill record.

Level values & timing

Fixed cast
1,000 ms
After-cast delay
1,000 ms
Cooldown
5,000 ms
Hit count
1
Range
-9 (engine flag)
LevelSP costCast timeFixed castAfter-cast delayCooldownHit countRange
1805,000 ms1,000 ms1,000 ms5,000 ms1-9 (engine flag)
2846,000 ms1,000 ms1,000 ms5,000 ms1-9 (engine flag)
3887,000 ms1,000 ms1,000 ms5,000 ms1-9 (engine flag)
4928,000 ms1,000 ms1,000 ms5,000 ms1-9 (engine flag)
5969,000 ms1,000 ms1,000 ms5,000 ms1-9 (engine flag)

Timing values use milliseconds as stored in the database. Engine flags remain unchanged; missing entries are not filled with guessed defaults.

Requirements

Weapon · Shotgun
Yes
Item Cost
[{"Item":"Slug_Bullet","Amount":1}]

Recorded skill flags

Not explicitly recorded in the database.

Class progression

A class-to-skill or prerequisite mapping is not recorded in the HejesRO database. No external prerequisite tree is presented as this server's skill tree.

Explore the class stories
Technical database record
{
  "Id": 2570,
  "Name": "RL_SLUGSHOT",
  "Description": "Slug Shot",
  "MaxLevel": 5,
  "Type": "Weapon",
  "TargetType": "Attack",
  "Range": -9,
  "Hit": "Single",
  "HitCount": 1,
  "Knockback": 6,
  "CastTime": [
    {
      "Level": 1,
      "Time": 5000
    },
    {
      "Level": 2,
      "Time": 6000
    },
    {
      "Level": 3,
      "Time": 7000
    },
    {
      "Level": 4,
      "Time": 8000
    },
    {
      "Level": 5,
      "Time": 9000
    }
  ],
  "AfterCastActDelay": 1000,
  "Duration2": 1500,
  "Cooldown": 5000,
  "FixedCastTime": 1000,
  "Requires": {
    "SpCost": [
      {
        "Level": 1,
        "Amount": 80
      },
      {
        "Level": 2,
        "Amount": 84
      },
      {
        "Level": 3,
        "Amount": 88
      },
      {
        "Level": 4,
        "Amount": 92
      },
      {
        "Level": 5,
        "Amount": 96
      }
    ],
    "Weapon": {
      "Shotgun": true
    },
    "ItemCost": [
      {
        "Item": "Slug_Bullet",
        "Amount": 1
      }
    ]
  },
  "Status": "Stun"
}