Fire Dance skill image
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Fire Dance

#2561 · RL_FIREDANCE

WeaponSelfMax level 10

HejesRO database record. External reference values may differ.

Look up ID 2561 on Divine Pride ↗

Skill information

Skill ID
2561
Database name
RL_FIREDANCE
Display name
Fire Dance
Maximum level
10
Database type
Weapon
Target type
Self
Element
Weapon
Hit
Single

The database records the display name above. A longer gameplay description is not present in this skill record.

Level values & timing

After-cast delay
500 ms
Hit count
1
LevelSP costAfter-cast delayHit count
113500 ms1
216500 ms1
319500 ms1
422500 ms1
525500 ms1
628500 ms1
731500 ms1
834500 ms1
937500 ms1
1040500 ms1

Timing values use milliseconds as stored in the database. Engine flags remain unchanged; missing entries are not filled with guessed defaults.

Requirements

Weapon · Revolver
Yes
Ammo · Bullet
Yes
Ammo Amount
3

Recorded skill flags

Damage Flags · Splash
Yes

Class progression

A class-to-skill or prerequisite mapping is not recorded in the HejesRO database. No external prerequisite tree is presented as this server's skill tree.

Explore the class stories
Technical database record
{
  "Id": 2561,
  "Name": "RL_FIREDANCE",
  "Description": "Fire Dance",
  "MaxLevel": 10,
  "Type": "Weapon",
  "TargetType": "Self",
  "DamageFlags": {
    "Splash": true
  },
  "Hit": "Single",
  "HitCount": 1,
  "Element": "Weapon",
  "SplashArea": 3,
  "AfterCastActDelay": 500,
  "Requires": {
    "SpCost": [
      {
        "Level": 1,
        "Amount": 13
      },
      {
        "Level": 2,
        "Amount": 16
      },
      {
        "Level": 3,
        "Amount": 19
      },
      {
        "Level": 4,
        "Amount": 22
      },
      {
        "Level": 5,
        "Amount": 25
      },
      {
        "Level": 6,
        "Amount": 28
      },
      {
        "Level": 7,
        "Amount": 31
      },
      {
        "Level": 8,
        "Amount": 34
      },
      {
        "Level": 9,
        "Amount": 37
      },
      {
        "Level": 10,
        "Amount": 40
      }
    ],
    "Weapon": {
      "Revolver": true
    },
    "Ammo": {
      "Bullet": true
    },
    "AmmoAmount": 3
  }
}