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Mass Spiral

#2553 · RL_MASS_SPIRAL

WeaponAttackMax level 5

HejesRO database record. External reference values may differ.

Look up ID 2553 on Divine Pride ↗

Skill information

Skill ID
2553
Database name
RL_MASS_SPIRAL
Display name
Mass Spiral
Maximum level
5
Database type
Weapon
Target type
Attack
Element
Weapon
Hit
Single
Status
Bleeding

The database records the display name above. A longer gameplay description is not present in this skill record.

Level values & timing

Cast time
1,000 ms
Fixed cast
2,000 ms
After-cast delay
1,000 ms
Cooldown
2,000 ms
Hit count
1
Range
-15 (engine flag)
LevelSP costCast timeFixed castAfter-cast delayCooldownHit countRange
1401,000 ms2,000 ms1,000 ms2,000 ms1-15 (engine flag)
2441,000 ms2,000 ms1,000 ms2,000 ms1-15 (engine flag)
3481,000 ms2,000 ms1,000 ms2,000 ms1-15 (engine flag)
4521,000 ms2,000 ms1,000 ms2,000 ms1-15 (engine flag)
5561,000 ms2,000 ms1,000 ms2,000 ms1-15 (engine flag)

Timing values use milliseconds as stored in the database. Engine flags remain unchanged; missing entries are not filled with guessed defaults.

Requirements

Weapon · Rifle
Yes
Ammo · Bullet
Yes
Ammo Amount
1
Item Cost
[{"Item":"Full_Metal_Jacket","Amount":1}]

Recorded skill flags

Not explicitly recorded in the database.

Class progression

A class-to-skill or prerequisite mapping is not recorded in the HejesRO database. No external prerequisite tree is presented as this server's skill tree.

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Technical database record
{
  "Id": 2553,
  "Name": "RL_MASS_SPIRAL",
  "Description": "Mass Spiral",
  "MaxLevel": 5,
  "Type": "Weapon",
  "TargetType": "Attack",
  "Range": -15,
  "Hit": "Single",
  "HitCount": 1,
  "Element": "Weapon",
  "CastTime": 1000,
  "AfterCastActDelay": 1000,
  "Duration1": 108000,
  "Cooldown": 2000,
  "FixedCastTime": 2000,
  "Requires": {
    "SpCost": [
      {
        "Level": 1,
        "Amount": 40
      },
      {
        "Level": 2,
        "Amount": 44
      },
      {
        "Level": 3,
        "Amount": 48
      },
      {
        "Level": 4,
        "Amount": 52
      },
      {
        "Level": 5,
        "Amount": 56
      }
    ],
    "Weapon": {
      "Rifle": true
    },
    "Ammo": {
      "Bullet": true
    },
    "AmmoAmount": 1,
    "ItemCost": [
      {
        "Item": "Full_Metal_Jacket",
        "Amount": 1
      }
    ]
  },
  "Status": "Bleeding"
}