Reverberation skill image
← All skills

Reverberation

#2414 · WM_REVERBERATION

MagicAttackMax level 5

HejesRO database record. External reference values may differ.

Look up ID 2414 on Divine Pride ↗

Skill information

Skill ID
2414
Database name
WM_REVERBERATION
Display name
Reverberation
Maximum level
5
Database type
Magic
Target type
Attack
Hit
Multi_Hit

The database records the display name above. A longer gameplay description is not present in this skill record.

Level values & timing

Cast time
1,000 ms
Fixed cast
500 ms
After-cast delay
500 ms
Cooldown
150 ms
Hit count
-10 (engine flag)
Range
9
LevelSP costCast timeFixed castAfter-cast delayCooldownHit countRange
1561,000 ms500 ms500 ms150 ms-10 (engine flag)9
2621,000 ms500 ms500 ms150 ms-10 (engine flag)9
3681,000 ms500 ms500 ms150 ms-10 (engine flag)9
4741,000 ms500 ms500 ms150 ms-10 (engine flag)9
5801,000 ms500 ms500 ms150 ms-10 (engine flag)9

Timing values use milliseconds as stored in the database. Engine flags remain unchanged; missing entries are not filled with guessed defaults.

Requirements

Ammo · Arrow
Yes
Ammo Amount
5

Recorded skill flags

Flags · Is Trap
Yes
Damage Flags · Splash
Yes
Copy Flags · Skill · Reproduce
Yes

Class progression

A class-to-skill or prerequisite mapping is not recorded in the HejesRO database. No external prerequisite tree is presented as this server's skill tree.

Explore the class stories
Technical database record
{
  "Id": 2414,
  "Name": "WM_REVERBERATION",
  "Description": "Reverberation",
  "MaxLevel": 5,
  "Type": "Magic",
  "TargetType": "Attack",
  "DamageFlags": {
    "Splash": true
  },
  "Flags": {
    "IsTrap": true
  },
  "Range": 9,
  "Hit": "Multi_Hit",
  "HitCount": -10,
  "SplashArea": 2,
  "CopyFlags": {
    "Skill": {
      "Reproduce": true
    }
  },
  "CastTime": 1000,
  "AfterCastActDelay": 500,
  "Cooldown": 150,
  "FixedCastTime": 500,
  "Requires": {
    "SpCost": [
      {
        "Level": 1,
        "Amount": 56
      },
      {
        "Level": 2,
        "Amount": 62
      },
      {
        "Level": 3,
        "Amount": 68
      },
      {
        "Level": 4,
        "Amount": 74
      },
      {
        "Level": 5,
        "Amount": 80
      }
    ],
    "Ammo": {
      "Arrow": true
    },
    "AmmoAmount": 5
  }
}