Body Painting skill image
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Body Painting

#2289 · SC_BODYPAINT

SelfMax level 5

HejesRO database record. External reference values may differ.

Look up ID 2289 on Divine Pride ↗

Skill information

Skill ID
2289
Database name
SC_BODYPAINT
Display name
Body Painting
Maximum level
5
Database type
Not recorded
Target type
Self
Hit
Single
Status
_BodyPaint

The database records the display name above. A longer gameplay description is not present in this skill record.

Level values & timing

After-cast delay
1,000 ms
Cooldown
2,000 ms
Hit count
1
LevelSP costAfter-cast delayCooldownHit count
1101,000 ms2,000 ms1
2151,000 ms2,000 ms1
3201,000 ms2,000 ms1
4251,000 ms2,000 ms1
5301,000 ms2,000 ms1

Timing values use milliseconds as stored in the database. Engine flags remain unchanged; missing entries are not filled with guessed defaults.

Requirements

Item Cost
[{"Item":"Paint_Brush","Amount":0},{"Item":"Surface_Paint","Amount":1}]

Recorded skill flags

Damage Flags · No Damage
Yes
Damage Flags · Splash
Yes

Class progression

A class-to-skill or prerequisite mapping is not recorded in the HejesRO database. No external prerequisite tree is presented as this server's skill tree.

Explore the class stories
Technical database record
{
  "Id": 2289,
  "Name": "SC_BODYPAINT",
  "Description": "Body Painting",
  "MaxLevel": 5,
  "TargetType": "Self",
  "DamageFlags": {
    "NoDamage": true,
    "Splash": true
  },
  "Hit": "Single",
  "HitCount": 1,
  "SplashArea": 2,
  "AfterCastActDelay": 1000,
  "Duration1": [
    {
      "Level": 1,
      "Time": 5000
    },
    {
      "Level": 2,
      "Time": 7000
    },
    {
      "Level": 3,
      "Time": 9000
    },
    {
      "Level": 4,
      "Time": 11000
    },
    {
      "Level": 5,
      "Time": 13000
    }
  ],
  "Duration2": 10000,
  "Cooldown": 2000,
  "Requires": {
    "SpCost": [
      {
        "Level": 1,
        "Amount": 10
      },
      {
        "Level": 2,
        "Amount": 15
      },
      {
        "Level": 3,
        "Amount": 20
      },
      {
        "Level": 4,
        "Amount": 25
      },
      {
        "Level": 5,
        "Amount": 30
      }
    ],
    "ItemCost": [
      {
        "Item": "Paint_Brush",
        "Amount": 0
      },
      {
        "Item": "Surface_Paint",
        "Amount": 1
      }
    ]
  },
  "Status": "_BodyPaint"
}