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Cross Ripper Slasher
#2037 · GC_CROSSRIPPERSLASHER
WeaponAttackMax level 5
HejesRO database record. External reference values may differ.
Look up ID 2037 on Divine Pride ↗Skill information
- Skill ID
- 2037
- Database name
- GC_CROSSRIPPERSLASHER
- Display name
- Cross Ripper Slasher
- Maximum level
- 5
- Database type
- Weapon
- Target type
- Attack
- Element
- Weapon
- Hit
- Single
The database records the display name above. A longer gameplay description is not present in this skill record.
Level values & timing
- Cooldown
- 200 ms
- Hit count
- 1
| Level | SP cost | After-cast delay | Cooldown | Hit count | Range |
|---|---|---|---|---|---|
| 1 | 20 | 500 ms | 200 ms | 1 | 9 |
| 2 | 24 | 450 ms | 200 ms | 1 | 10 |
| 3 | 28 | 400 ms | 200 ms | 1 | 11 |
| 4 | 32 | 350 ms | 200 ms | 1 | 12 |
| 5 | 36 | 300 ms | 200 ms | 1 | 13 |
Timing values use milliseconds as stored in the database. Engine flags remain unchanged; missing entries are not filled with guessed defaults.
Requirements
- Weapon · Katar
- Yes
- Status · Rollingcutter
- Yes
Recorded skill flags
Not explicitly recorded in the database.
Class progression
A class-to-skill or prerequisite mapping is not recorded in the HejesRO database. No external prerequisite tree is presented as this server's skill tree.
Explore the class storiesTechnical database record
{
"Id": 2037,
"Name": "GC_CROSSRIPPERSLASHER",
"Description": "Cross Ripper Slasher",
"MaxLevel": 5,
"Type": "Weapon",
"TargetType": "Attack",
"Range": [
{
"Level": 1,
"Size": 9
},
{
"Level": 2,
"Size": 10
},
{
"Level": 3,
"Size": 11
},
{
"Level": 4,
"Size": 12
},
{
"Level": 5,
"Size": 13
}
],
"Hit": "Single",
"HitCount": 1,
"Element": "Weapon",
"AfterCastActDelay": [
{
"Level": 1,
"Time": 500
},
{
"Level": 2,
"Time": 450
},
{
"Level": 3,
"Time": 400
},
{
"Level": 4,
"Time": 350
},
{
"Level": 5,
"Time": 300
}
],
"Cooldown": 200,
"Requires": {
"SpCost": [
{
"Level": 1,
"Amount": 20
},
{
"Level": 2,
"Amount": 24
},
{
"Level": 3,
"Amount": 28
},
{
"Level": 4,
"Amount": 32
},
{
"Level": 5,
"Amount": 36
}
],
"Weapon": {
"Katar": true
},
"Status": {
"Rollingcutter": true
}
}
}