Venom Dust skill image
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Venom Dust

#140 · AS_VENOMDUST

WeaponGroundMax level 10

HejesRO database record. External reference values may differ.

Look up ID 140 on Divine Pride ↗

Skill information

Skill ID
140
Database name
AS_VENOMDUST
Display name
Venom Dust
Maximum level
10
Database type
Weapon
Target type
Ground
Element
Poison
Hit
Single
Status
Poison

The database records the display name above. A longer gameplay description is not present in this skill record.

Level values & timing

SP cost
20
Hit count
1
Range
2

Timing values use milliseconds as stored in the database. Engine flags remain unchanged; missing entries are not filled with guessed defaults.

Requirements

Item Cost
[{"Item":"Red_Gemstone","Amount":1}]

Recorded skill flags

Damage Flags · No Damage
Yes

Class progression

A class-to-skill or prerequisite mapping is not recorded in the HejesRO database. No external prerequisite tree is presented as this server's skill tree.

Explore the class stories
Technical database record
{
  "Id": 140,
  "Name": "AS_VENOMDUST",
  "Description": "Venom Dust",
  "MaxLevel": 10,
  "Type": "Weapon",
  "TargetType": "Ground",
  "DamageFlags": {
    "NoDamage": true
  },
  "Range": 2,
  "Hit": "Single",
  "HitCount": 1,
  "Element": "Poison",
  "Duration1": [
    {
      "Level": 1,
      "Time": 5000
    },
    {
      "Level": 2,
      "Time": 10000
    },
    {
      "Level": 3,
      "Time": 15000
    },
    {
      "Level": 4,
      "Time": 20000
    },
    {
      "Level": 5,
      "Time": 25000
    },
    {
      "Level": 6,
      "Time": 30000
    },
    {
      "Level": 7,
      "Time": 35000
    },
    {
      "Level": 8,
      "Time": 40000
    },
    {
      "Level": 9,
      "Time": 45000
    },
    {
      "Level": 10,
      "Time": 50000
    }
  ],
  "Duration2": 18000,
  "Requires": {
    "SpCost": 20,
    "ItemCost": [
      {
        "Item": "Red_Gemstone",
        "Amount": 1
      }
    ]
  },
  "Unit": {
    "Id": "Venomdust",
    "Layout": -1,
    "Range": 1,
    "Interval": 1000,
    "Target": "Enemy",
    "Flag": {
      "RemovedByFireRain": true
    }
  },
  "Status": "Poison"
}