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Lust Crusher

#830001 · Ep172_1h_Gatling

WeaponGatling2 slots

HejesRO database record. External reference values may differ.

Look up ID 830001 on Divine Pride ↗

Item information

Item ID
830001
Database name
Ep172_1h_Gatling
Type
Weapon
Subtype
Gatling
Attack
230
Magic attack
Not recorded
Defense
Not recorded
Attack range
9
Slots
2
Weight
200
Buy price
Not recorded
Sell price
Not recorded
Minimum equip level
150
Maximum equip level
Not recorded
Weapon level
4
Armor level
Not recorded
Refineable
Yes
Gradable
No
Gender restriction
Not recorded

Only recorded values are shown. Missing prices and equipment properties are not treated as zero.

Equipment eligibility

Job categories

Equipment locations

Both Hand
Yes

Class restrictions

Not explicitly recorded in the database.

Eligibility tags describe item restrictions. They do not confirm which classes are playable on this server.

Rules & flags

Item flags

Not explicitly recorded in the database.

Trade restrictions

Not explicitly recorded in the database.

Stack rules

Not explicitly recorded in the database.

Use delay

Not explicitly recorded in the database.

Use restrictions

Not explicitly recorded in the database.

These are explicit database flags. Missing flags do not establish permission to trade, store or use an item.

Drop sources (2)

Recorded monster drops, highest base chance first. Showing up to 100 records; server modifiers may change the final chance.

MonsterLevelBase chanceDrop type
Green Pitaya1360.05%Normal
Yellow Pitaya1640.03%Normal

Effects

A human-readable effect description is not stored in this record. The exact database effect scripts are available below.

Item effect
.@r = getrefine();
bonus2 bSkillAtk,"RL_FIRE_RAIN",10;
bonus bAspdRate,3*(.@r/3);
bonus bBaseAtk,6*(.@r/3);
if (.@r>=7) {
   bonus2 bSkillAtk,"RL_R_TRIP",10;
   bonus2 bSkillAtk,"RL_FIRE_RAIN",15;
}
if (.@r>=9) {
   bonus2 bSkillCooldown,"RL_FIRE_RAIN",-2000;
}
if (.@r>=11) {
   autobonus3 "{ bonus2 bSkillAtk,\"RL_R_TRIP\",15; }",1000,10000,"RL_FIRE_RAIN";
   bonus2 bSkillAtk,"RL_FIRE_RAIN",25;
}