Good Health Amulet item image
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Good Health Amulet

#2931 · Charm_Vit

Armor

HejesRO database record. External reference values may differ.

Look up ID 2931 on Divine Pride ↗

Item information

Item ID
2931
Database name
Charm_Vit
Type
Armor
Subtype
—
Attack
Not recorded
Magic attack
Not recorded
Defense
Not recorded
Attack range
Not recorded
Slots
Not recorded
Weight
30
Buy price
Not recorded
Sell price
Not recorded
Minimum equip level
1
Maximum equip level
Not recorded
Weapon level
Not recorded
Armor level
1
Refineable
No
Gradable
No
Gender restriction
Not recorded

Only recorded values are shown. Missing prices and equipment properties are not treated as zero.

Equipment eligibility

Job categories

No explicit job eligibility tags are stored for this item.

Equipment locations

Both Accessory
Yes

Class restrictions

Not explicitly recorded in the database.

Eligibility tags describe item restrictions. They do not confirm which classes are playable on this server.

Rules & flags

Item flags

Not explicitly recorded in the database.

Trade restrictions

Not explicitly recorded in the database.

Stack rules

Not explicitly recorded in the database.

Use delay

Not explicitly recorded in the database.

Use restrictions

Not explicitly recorded in the database.

These are explicit database flags. Missing flags do not establish permission to trade, store or use an item.

Drop sources (0)

Recorded monster drops, highest base chance first. Showing up to 100 records; server modifiers may change the final chance.

No monster drop source is recorded for this item. Shop and quest sources are not mapped here.

Effects

A human-readable effect description is not stored in this record. The exact database effect scripts are available below.

Item effect
.@a = readparam(bVit);
bonus bMdef,2;
if (.@a>=60) {
   bonus bVit,2;
   if (.@a>=80) {
       bonus bVit,1;
       bonus bMaxHP,50;
       if (.@a>=100) {
           bonus bMaxHP,150;
           bonus bFlee2,1;
           if (.@a>=120) {
               bonus bMaxHP,100;
               bonus bFlee2,3;
           }
       }
   }
}